![]() That should be enough forever, then, but here’s a trailer just in case you’re not clear on what that entails. ![]() More than four new bosses, new alt forms for existing bosses, a handful of new enemies, features and new champion forms, new cut scenes and music tracks and probably a bunch of other stuff Ed McMillen can’t keep track of any more. That’s not all as there’s also *deep breath* a new final chapter and final boss, new playable character, “greedier” greed mode, 62 new achievements, five achievement “challenges”, hundreds of new rooms including ultra-rare ones, a new victory lap feature where the game carries on after you finish, the bestiary (an enemy collection page that keeps track of everything you kill in game), five new challenges, two new transformations The stuff you don’t make yourself includes 67 new items, 27 new trinkets and 10+ new pickups, with exact numbers provided so fans don’t get confused by accidental ARG bugs. ![]() Now on the Steam Workshop with AB+ support Play as Mario, Luigi, Peach, etc. Adds text that explains the effect of the diceface. ![]() The best mods will also find themselves being added to everyone else’s game in monthly content updates. Make your own challenge runs Brings back music from the original Binding of Isaac. In that devilish price you’ll find full access to mod tools, letting you mess with rooms and items and enemies, and playable characters and everything else in the game. ![]()
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